High Level Shader Language
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High Level Shader Language
Summary
High Level Shader Language is a shading language[1]. It draws 156 Wikipedia views per month (shading_language category, ranking #2 of 5).[2]
Key Facts
- High Level Shader Language's instance of is recorded as shading language[3].
- High Level Shader Language's developer is recorded as Microsoft[4].
- High Level Shader Language's Freebase ID is recorded as /m/074vdm[5].
- High Level Shader Language's readable file format is recorded as High Level Shader Language file format[6].
- High Level Shader Language's writable file format is recorded as High Level Shader Language file format[7].
- High Level Shader Language's user manual URL is recorded as https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl[8].
- High Level Shader Language's File Format Wiki page ID is recorded as High_Level_Shading_Language[9].
- High Level Shader Language's Microsoft Academic ID is recorded as 2776041402[10].
- High Level Shader Language's Valve Developer Community article ID is recorded as HLSL[11].
Body
Designation and Status
High Level Shader Language's instance of is recorded as shading language[3].
Why It Matters
High Level Shader Language draws 156 Wikipedia views per month (shading_language category, ranking #2 of 5).[2] It has Wikipedia articles in 16 language editions, a strong signal of global cultural recognition.[12] It is known by 5 alternative names across languages and contexts.[13]