Graph-based Normalizing Flow for Human Motion Generation and Reconstruction

Research article (2021 30th IEEE International Conference on Robot & Human Interactive Communication (RO-MAN), 2021) · cited 16× · AI/ML
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Graph-based Normalizing Flow for Human Motion Generation and Reconstruction

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Graph-based Normalizing Flow for Human Motion Generation and Reconstruction is a scholarly article[1].

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  • Graph-based Normalizing Flow for Human Motion Generation and Reconstruction's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Graph-based Normalizing Flow for Human Motion Generation and Reconstruction. Retrieved May 24, 2026, from https://4ort.xyz/entity/graph-based-normalizing-flow-for-human-motion-generation-and-reconstruction
MLA “Graph-based Normalizing Flow for Human Motion Generation and Reconstruction.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/graph-based-normalizing-flow-for-human-motion-generation-and-reconstruction.
BibTeX @misc{4ortxyz_graph-based-normalizing-flow-for-human-motion-generation-and-reconstruction_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Graph-based Normalizing Flow for Human Motion Generation and Reconstruction}}, year = {2026}, url = {https://4ort.xyz/entity/graph-based-normalizing-flow-for-human-motion-generation-and-reconstruction}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Graph-based Normalizing Flow for Human Motion Generation and Reconstruction — https://4ort.xyz/entity/graph-based-normalizing-flow-for-human-motion-generation-and-reconstruction (retrieved 2026-05-24)

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