Grand Prix 4
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Grand Prix 4
Summary
Grand Prix 4 is a video game[1]. It ranks in the top 6% of video_game entities by monthly Wikipedia readership (1,287 views/month).[2]
Key Facts
- Grand Prix 4's instance of is recorded as video game[3].
- Grand Prix 4's composer is recorded as James Hannigan[4].
- Grand Prix 4 was published by Infogrames[5].
- Grand Prix 4's genre is sim racing[6].
- Grand Prix 4's developer is recorded as MicroProse[7].
- Grand Prix 4's part of the series is recorded as Grand Prix[8].
- Grand Prix 4's designed by is recorded as Geoff Crammond[9].
- Grand Prix 4's platform is recorded as Microsoft Windows[10].
- Grand Prix 4's game mode is recorded as multiplayer video game[11].
- Grand Prix 4's game mode is recorded as single-player video game[12].
- Grand Prix 4 was distributed by CD-ROM[13].
- Grand Prix 4 was distributed by digital distribution[14].
- Grand Prix 4's review score is recorded as 91%[15].
- Grand Prix 4's country of origin is recorded as United Kingdom[16].
- Grand Prix 4 was released on June 21, 2002[17].
- Grand Prix 4's sport is recorded as auto racing[18].
- Grand Prix 4's distributed by is recorded as Steam[19].
- Grand Prix 4's ESRB rating is recorded as Everyone[20].
- Grand Prix 4's PEGI rating is recorded as PEGI 12[21].
- Grand Prix 4's P14470 is recorded as Games/Grand_Prix_4[22].
Body
Authorship and Creation
Grand Prix 4 was published by Infogrames[5].
Publication
Grand Prix 4 was released on June 21, 2002[17]. Its genre is sim racing[6]. Its part of the series is recorded as Grand Prix[8]. Recorded distribution format include CD-ROM[13] and digital distribution[14].
Subject and Themes
Grand Prix 4's part of the series is recorded as Grand Prix[8].
Reception
Grand Prix 4's review score is recorded as 91%[15].
Why It Matters
Grand Prix 4 ranks in the top 6% of video_game entities by monthly Wikipedia readership (1,287 views/month).[2] It has Wikipedia articles in 8 language editions, a strong signal of global cultural recognition.[23] It is known by 6 alternative names across languages and contexts.[24]