Grafting trees
Interactive Python-based installation exploring tree grafting as a metaphor for literature, using quotes, biographies, and dynamic growth simulations.
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Grafting trees
Summary
Grafting trees is an electronic literature[1]. It is known by 3 alternative names across languages and contexts.[2]
Key Facts
- Grafting trees authored Algolit[3].
- Grafting trees authored Anaïs Berck[4].
- Grafting trees's instance of is recorded as electronic literature[5].
- Grafting trees's instance of is recorded as installation artwork[6].
- Grafting trees's instance of is recorded as software[7].
- Grafting trees's genre is recorded as Combinatory literature[8].
- Grafting trees's genre is recorded as generative art[9].
- Grafting trees's programmed in is recorded as Python[10].
- Grafting trees's language of work or name is recorded as French[11].
- Grafting trees's language of work or name is recorded as English[12].
- Grafting trees's publication date is recorded as +2020-09-21T00:00:00Z[13].
- Grafting trees's publication date is recorded as +2019-00-00T00:00:00Z[14].
- Grafting trees's contributor to the creative work or subject is recorded as Alice Neron[15].
- Grafting trees's fabrication method is recorded as machine learning[16].
- Grafting trees's URL is recorded as https://gitlab.constantvzw.org/algolit/greffage-des-arbres[17].
- Grafting trees's URL is recorded as https://www.anaisberck.be/grafting-trees/[18].
- Grafting trees's media modality is recorded as text[19].
Body
Works and Contributions
Authored works include Algolit[3] and Anaïs Berck[4].
Why It Matters
Grafting trees is known by 3 alternative names across languages and contexts.[2]