Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding

Research article (2018 IEEE International Symposium on Multimedia (ISM), 2018) · cited 14× · AI/ML
Press Enter · cited answer in seconds

Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding

Summary

Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding is a scholarly article[1].

Key Facts

  • Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding's instance of is recorded as scholarly article[2].

📑 Cite this page

Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding. Retrieved May 24, 2026, from https://4ort.xyz/entity/geometry-based-motion-vector-scaling-for-omnidirectional-video-coding
MLA “Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/geometry-based-motion-vector-scaling-for-omnidirectional-video-coding.
BibTeX @misc{4ortxyz_geometry-based-motion-vector-scaling-for-omnidirectional-video-coding_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding}}, year = {2026}, url = {https://4ort.xyz/entity/geometry-based-motion-vector-scaling-for-omnidirectional-video-coding}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Geometry-Based Motion Vector Scaling for Omnidirectional Video Coding — https://4ort.xyz/entity/geometry-based-motion-vector-scaling-for-omnidirectional-video-coding (retrieved 2026-05-24)

Canonical URL: https://4ort.xyz/entity/geometry-based-motion-vector-scaling-for-omnidirectional-video-coding · Last refreshed: