Gentrification gone too far? affordable 2nd-class values for fun and (co-)effect
Research article (Proceedings of the 2016 ACM SIGPLAN International Conference on Object-Oriented Programming, Systems, Languages, and Applications, 2016) · cited 22× · AI/ML
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Gentrification gone too far? affordable 2nd-class values for fun and (co-)effect
Summary
Gentrification gone too far? affordable 2nd-class values for fun and (co-)effect is a scholarly article[1].
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- Gentrification gone too far? affordable 2nd-class values for fun and (co-)effect's instance of is recorded as scholarly article[2].