GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling

Research article (Proceedings of the ACM on Human-Computer Interaction, 2024) · cited 11× · AI/ML
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GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling

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GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling is a scholarly article[1].

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  • GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling's instance of is recorded as scholarly article[2].

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling. Retrieved May 24, 2026, from https://4ort.xyz/entity/gazeintent-adapting-dwell-time-selection-in-vr-interaction-with-real-time-intent-modeling
MLA “GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/gazeintent-adapting-dwell-time-selection-in-vr-interaction-with-real-time-intent-modeling.
BibTeX @misc{4ortxyz_gazeintent-adapting-dwell-time-selection-in-vr-interaction-with-real-time-intent-modeling_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling}}, year = {2026}, url = {https://4ort.xyz/entity/gazeintent-adapting-dwell-time-selection-in-vr-interaction-with-real-time-intent-modeling}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): GazeIntent: Adapting Dwell-time Selection in VR Interaction with Real-time Intent Modeling — https://4ort.xyz/entity/gazeintent-adapting-dwell-time-selection-in-vr-interaction-with-real-time-intent-modeling (retrieved 2026-05-24)

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