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Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality
Research article (Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024) · cited 15× · AI/ML
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality
Summary
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality is a scholarly article[1].
Key Facts
Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality. Retrieved May 24, 2026, from https://4ort.xyz/entity/gaze-on-the-go-effect-of-spatial-reference-frame-on-visual-target-acquisition-during-physical-locomotion-in-extended-rea
MLA“Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/gaze-on-the-go-effect-of-spatial-reference-frame-on-visual-target-acquisition-during-physical-locomotion-in-extended-rea.
BibTeX@misc{4ortxyz_gaze-on-the-go-effect-of-spatial-reference-frame-on-visual-target-acquisition-during-physical-locomotion-in-extended-rea_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality}}, year = {2026}, url = {https://4ort.xyz/entity/gaze-on-the-go-effect-of-spatial-reference-frame-on-visual-target-acquisition-during-physical-locomotion-in-extended-rea}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality — https://4ort.xyz/entity/gaze-on-the-go-effect-of-spatial-reference-frame-on-visual-target-acquisition-during-physical-locomotion-in-extended-rea (retrieved 2026-05-24)