Gamify: how gamification motivates people to do extraordinary things
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Summary
Gamify: how gamification motivates people to do extraordinary things is a version, edition or translation[1].
Key Facts
- Gamify: how gamification motivates people to do extraordinary things authored how gamification motivates people to do extraordinary things — author (P50): Q113015224[2].
- Gamify: how gamification motivates people to do extraordinary things's instance of is recorded as how gamification motivates people to do extraordinary things — instance of (P31): version, edition or translation[3].
- Gamify: how gamification motivates people to do extraordinary things was published by how gamification motivates people to do extraordinary things — publisher (P123): Routledge[4].
- Gamify: how gamification motivates people to do extraordinary things's language of work or name is recorded as how gamification motivates people to do extraordinary things — language of work or name (P407): English[5].
- Gamify: how gamification motivates people to do extraordinary things was released on 2014[6].
- Gamify: how gamification motivates people to do extraordinary things's edition or translation of is recorded as how gamification motivates people to do extraordinary things — edition or translation of (P629): Gamify[7].
- Gamify: how gamification motivates people to do extraordinary things's number of pages is recorded as {'unit': '1', 'amount': '+181'}[8].
- Gamify: how gamification motivates people to do extraordinary things's title is recorded as Gamify: how gamification motivates people to do extraordinary things[9].
- Gamify: how gamification motivates people to do extraordinary things's author name string is recorded as Brian Burke[10].
Body
Authorship and Creation
Gamify: how gamification motivates people to do extraordinary things authored how gamification motivates people to do extraordinary things — author (P50): Q113015224[2]. It was published by how gamification motivates people to do extraordinary things — publisher (P123): Routledge[4].
Publication
Gamify: how gamification motivates people to do extraordinary things was published on 2014[6]. Its language of work or name is recorded as how gamification motivates people to do extraordinary things — language of work or name (P407): English[5].