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APA4ort.xyz Knowledge Graph. (2026). Full body video-based self-avatars for mixed reality: from E2E system to user study. Retrieved May 24, 2026, from https://4ort.xyz/entity/full-body-video-based-self-avatars-for-mixed-reality-from-e2e-system-to-user-study
MLA“Full body video-based self-avatars for mixed reality: from E2E system to user study.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/full-body-video-based-self-avatars-for-mixed-reality-from-e2e-system-to-user-study.
BibTeX@misc{4ortxyz_full-body-video-based-self-avatars-for-mixed-reality-from-e2e-system-to-user-study_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Full body video-based self-avatars for mixed reality: from E2E system to user study}}, year = {2026}, url = {https://4ort.xyz/entity/full-body-video-based-self-avatars-for-mixed-reality-from-e2e-system-to-user-study}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Full body video-based self-avatars for mixed reality: from E2E system to user study — https://4ort.xyz/entity/full-body-video-based-self-avatars-for-mixed-reality-from-e2e-system-to-user-study (retrieved 2026-05-24)