Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games

Research article (Proceedings of the AAAI Conference on Artificial Intelligence, 2019) · cited 20× · AI/ML
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Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games

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Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games is a scholarly article[1].

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  • Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games. Retrieved May 24, 2026, from https://4ort.xyz/entity/evolving-action-abstractions-for-real-time-planning-in-extensive-form-games
MLA “Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/evolving-action-abstractions-for-real-time-planning-in-extensive-form-games.
BibTeX @misc{4ortxyz_evolving-action-abstractions-for-real-time-planning-in-extensive-form-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games}}, year = {2026}, url = {https://4ort.xyz/entity/evolving-action-abstractions-for-real-time-planning-in-extensive-form-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games — https://4ort.xyz/entity/evolving-action-abstractions-for-real-time-planning-in-extensive-form-games (retrieved 2026-05-24)

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