Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair

Research article (IEEE Transactions on Education, 2016) · cited 50× · AI/ML
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Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair

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Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair. Retrieved May 24, 2026, from https://4ort.xyz/entity/enhancing-project-based-learning-through-student-and-industry-engagement-in-a-video-augmented-3-d-virtual-trade-fair
MLA “Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/enhancing-project-based-learning-through-student-and-industry-engagement-in-a-video-augmented-3-d-virtual-trade-fair.
BibTeX @misc{4ortxyz_enhancing-project-based-learning-through-student-and-industry-engagement-in-a-video-augmented-3-d-virtual-trade-fair_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair}}, year = {2026}, url = {https://4ort.xyz/entity/enhancing-project-based-learning-through-student-and-industry-engagement-in-a-video-augmented-3-d-virtual-trade-fair}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Enhancing Project-Based Learning Through Student and Industry Engagement in a Video-Augmented 3-D Virtual Trade Fair — https://4ort.xyz/entity/enhancing-project-based-learning-through-student-and-industry-engagement-in-a-video-augmented-3-d-virtual-trade-fair (retrieved 2026-05-24)

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