Engaging under-represented minorities in STEM through game jams

Research article (Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, 2017) · cited 22× · AI/ML
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Engaging under-represented minorities in STEM through game jams

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Engaging under-represented minorities in STEM through game jams is a scholarly article[1].

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  • Engaging under-represented minorities in STEM through game jams's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Engaging under-represented minorities in STEM through game jams. Retrieved May 24, 2026, from https://4ort.xyz/entity/engaging-under-represented-minorities-in-stem-through-game-jams
MLA “Engaging under-represented minorities in STEM through game jams.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/engaging-under-represented-minorities-in-stem-through-game-jams.
BibTeX @misc{4ortxyz_engaging-under-represented-minorities-in-stem-through-game-jams_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Engaging under-represented minorities in STEM through game jams}}, year = {2026}, url = {https://4ort.xyz/entity/engaging-under-represented-minorities-in-stem-through-game-jams}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Engaging under-represented minorities in STEM through game jams — https://4ort.xyz/entity/engaging-under-represented-minorities-in-stem-through-game-jams (retrieved 2026-05-24)

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