Embodied virtual reality for the study of real-world motor learning

Research article (PLoS ONE, 2021) · cited 59× · AI/ML
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Embodied virtual reality for the study of real-world motor learning

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Embodied virtual reality for the study of real-world motor learning is a scholarly article[1].

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  • Embodied virtual reality for the study of real-world motor learning's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Embodied virtual reality for the study of real-world motor learning. Retrieved May 24, 2026, from https://4ort.xyz/entity/embodied-virtual-reality-for-the-study-of-real-world-motor-learning
MLA “Embodied virtual reality for the study of real-world motor learning.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/embodied-virtual-reality-for-the-study-of-real-world-motor-learning.
BibTeX @misc{4ortxyz_embodied-virtual-reality-for-the-study-of-real-world-motor-learning_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Embodied virtual reality for the study of real-world motor learning}}, year = {2026}, url = {https://4ort.xyz/entity/embodied-virtual-reality-for-the-study-of-real-world-motor-learning}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Embodied virtual reality for the study of real-world motor learning — https://4ort.xyz/entity/embodied-virtual-reality-for-the-study-of-real-world-motor-learning (retrieved 2026-05-24)

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