Embodied Human-Computer Interactions through Situated Grounding

Research article (Proceedings of the 20th ACM International Conference on Intelligent Virtual Agents, 2020) · cited 12× · AI/ML
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Embodied Human-Computer Interactions through Situated Grounding

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Embodied Human-Computer Interactions through Situated Grounding is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Embodied Human-Computer Interactions through Situated Grounding. Retrieved May 24, 2026, from https://4ort.xyz/entity/embodied-human-computer-interactions-through-situated-grounding
MLA “Embodied Human-Computer Interactions through Situated Grounding.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/embodied-human-computer-interactions-through-situated-grounding.
BibTeX @misc{4ortxyz_embodied-human-computer-interactions-through-situated-grounding_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Embodied Human-Computer Interactions through Situated Grounding}}, year = {2026}, url = {https://4ort.xyz/entity/embodied-human-computer-interactions-through-situated-grounding}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Embodied Human-Computer Interactions through Situated Grounding — https://4ort.xyz/entity/embodied-human-computer-interactions-through-situated-grounding (retrieved 2026-05-24)

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