Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC

Research article (2020 6th International Conference of the Immersive Learning Research Network (iLRN), 2020) · cited 28× · AI/ML
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Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC

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Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC is a scholarly article[1].

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  • Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC. Retrieved May 24, 2026, from https://4ort.xyz/entity/embodied-agentic-stem-education-effects-of-3d-vr-compared-to-2d-pc
MLA “Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/embodied-agentic-stem-education-effects-of-3d-vr-compared-to-2d-pc.
BibTeX @misc{4ortxyz_embodied-agentic-stem-education-effects-of-3d-vr-compared-to-2d-pc_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC}}, year = {2026}, url = {https://4ort.xyz/entity/embodied-agentic-stem-education-effects-of-3d-vr-compared-to-2d-pc}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC — https://4ort.xyz/entity/embodied-agentic-stem-education-effects-of-3d-vr-compared-to-2d-pc (retrieved 2026-05-24)

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