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Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning
Research article (EAI Endorsed Transactions on Game-Based Learning, 2017) · cited 10× · AI/ML
Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning
Summary
Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning is a scholarly article[1].
Key Facts
Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning's instance of is recorded as scholarly article[2].
References
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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning. Retrieved May 24, 2026, from https://4ort.xyz/entity/dynamic-difficulty-adjustment-through-a-learning-analytics-model-in-a-casual-serious-game-for-computer-programming-learn
MLA“Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/dynamic-difficulty-adjustment-through-a-learning-analytics-model-in-a-casual-serious-game-for-computer-programming-learn.
BibTeX@misc{4ortxyz_dynamic-difficulty-adjustment-through-a-learning-analytics-model-in-a-casual-serious-game-for-computer-programming-learn_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning}}, year = {2026}, url = {https://4ort.xyz/entity/dynamic-difficulty-adjustment-through-a-learning-analytics-model-in-a-casual-serious-game-for-computer-programming-learn}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning — https://4ort.xyz/entity/dynamic-difficulty-adjustment-through-a-learning-analytics-model-in-a-casual-serious-game-for-computer-programming-learn (retrieved 2026-05-24)