Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality

Research article (IEEE Transactions on Games, 2019) · cited 25× · AI/ML
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Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality

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Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality. Retrieved May 24, 2026, from https://4ort.xyz/entity/does-winning-or-losing-change-players-engagement-in-competitive-games-experiments-in-virtual-reality
MLA “Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/does-winning-or-losing-change-players-engagement-in-competitive-games-experiments-in-virtual-reality.
BibTeX @misc{4ortxyz_does-winning-or-losing-change-players-engagement-in-competitive-games-experiments-in-virtual-reality_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality}}, year = {2026}, url = {https://4ort.xyz/entity/does-winning-or-losing-change-players-engagement-in-competitive-games-experiments-in-virtual-reality}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Does Winning or Losing Change Players’ Engagement in Competitive Games? Experiments in Virtual Reality — https://4ort.xyz/entity/does-winning-or-losing-change-players-engagement-in-competitive-games-experiments-in-virtual-reality (retrieved 2026-05-24)

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