DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience
Summary
DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience is a scholarly article[1].
Key Facts
DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience. Retrieved May 24, 2026, from https://4ort.xyz/entity/dexcontroller-designing-a-vr-controller-with-grasp-recognition-for-enriching-natural-game-experience
MLA“DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/dexcontroller-designing-a-vr-controller-with-grasp-recognition-for-enriching-natural-game-experience.
BibTeX@misc{4ortxyz_dexcontroller-designing-a-vr-controller-with-grasp-recognition-for-enriching-natural-game-experience_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience}}, year = {2026}, url = {https://4ort.xyz/entity/dexcontroller-designing-a-vr-controller-with-grasp-recognition-for-enriching-natural-game-experience}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience — https://4ort.xyz/entity/dexcontroller-designing-a-vr-controller-with-grasp-recognition-for-enriching-natural-game-experience (retrieved 2026-05-24)