Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method

Research article (2020 4th International Conference on Vocational Education and Training (ICOVET), 2020) · cited 14× · AI/ML
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Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method

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Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method. Retrieved May 24, 2026, from https://4ort.xyz/entity/development-of-mobile-learning-application-based-on-augmented-reality-with-index-card-match-method
MLA “Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/development-of-mobile-learning-application-based-on-augmented-reality-with-index-card-match-method.
BibTeX @misc{4ortxyz_development-of-mobile-learning-application-based-on-augmented-reality-with-index-card-match-method_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method}}, year = {2026}, url = {https://4ort.xyz/entity/development-of-mobile-learning-application-based-on-augmented-reality-with-index-card-match-method}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Development of Mobile Learning Application Based on Augmented Reality with Index Card Match Method — https://4ort.xyz/entity/development-of-mobile-learning-application-based-on-augmented-reality-with-index-card-match-method (retrieved 2026-05-24)

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