Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games

Research article (2020 IEEE Frontiers in Education Conference (FIE), 2020) · cited 10× · AI/ML
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Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games

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Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games. Retrieved May 24, 2026, from https://4ort.xyz/entity/developing-computational-thinking-and-reading-and-writing-skills-through-an-approach-for-creating-games
MLA “Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/developing-computational-thinking-and-reading-and-writing-skills-through-an-approach-for-creating-games.
BibTeX @misc{4ortxyz_developing-computational-thinking-and-reading-and-writing-skills-through-an-approach-for-creating-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games}}, year = {2026}, url = {https://4ort.xyz/entity/developing-computational-thinking-and-reading-and-writing-skills-through-an-approach-for-creating-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games — https://4ort.xyz/entity/developing-computational-thinking-and-reading-and-writing-skills-through-an-approach-for-creating-games (retrieved 2026-05-24)

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