Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry

Research article (Eurasia Journal of Mathematics Science and Technology Education, 2017) · cited 68× · AI/ML
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Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry

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Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry is a scholarly article[1].

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  • Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry. Retrieved May 24, 2026, from https://4ort.xyz/entity/developing-and-application-of-mobile-game-based-learning-m-gbl-for-high-school-students-performance-in-chemistry
MLA “Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/developing-and-application-of-mobile-game-based-learning-m-gbl-for-high-school-students-performance-in-chemistry.
BibTeX @misc{4ortxyz_developing-and-application-of-mobile-game-based-learning-m-gbl-for-high-school-students-performance-in-chemistry_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Developing and Application of Mobile Game Based Learning (M-GBL) for High School Students Performance in Chemistry}}, year = {2026}, url = {https://4ort.xyz/entity/developing-and-application-of-mobile-game-based-learning-m-gbl-for-high-school-students-performance-in-chemistry}, note = {Accessed: 2026-05-24}}
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