DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES

Research article (eLearning and Software for Education, 2020) · cited 12× · AI/ML
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DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES

Summary

DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES is a scholarly article[1].

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  • DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES's instance of is recorded as scholarly article[2].

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES. Retrieved May 24, 2026, from https://4ort.xyz/entity/developing-algorithmic-thinking-by-educational-computer-games
MLA “DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/developing-algorithmic-thinking-by-educational-computer-games.
BibTeX @misc{4ortxyz_developing-algorithmic-thinking-by-educational-computer-games_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES}}, year = {2026}, url = {https://4ort.xyz/entity/developing-algorithmic-thinking-by-educational-computer-games}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): DEVELOPING ALGORITHMIC THINKING BY EDUCATIONAL COMPUTER GAMES — https://4ort.xyz/entity/developing-algorithmic-thinking-by-educational-computer-games (retrieved 2026-05-24)

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