Detecting distracted students in educational VR environments using machine learning on eye gaze data
Summary
Detecting distracted students in educational VR environments using machine learning on eye gaze data is a scholarly article[1].
Key Facts
Detecting distracted students in educational VR environments using machine learning on eye gaze data's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Detecting distracted students in educational VR environments using machine learning on eye gaze data. Retrieved May 24, 2026, from https://4ort.xyz/entity/detecting-distracted-students-in-educational-vr-environments-using-machine-learning-on-eye-gaze-data
MLA“Detecting distracted students in educational VR environments using machine learning on eye gaze data.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/detecting-distracted-students-in-educational-vr-environments-using-machine-learning-on-eye-gaze-data.
BibTeX@misc{4ortxyz_detecting-distracted-students-in-educational-vr-environments-using-machine-learning-on-eye-gaze-data_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Detecting distracted students in educational VR environments using machine learning on eye gaze data}}, year = {2026}, url = {https://4ort.xyz/entity/detecting-distracted-students-in-educational-vr-environments-using-machine-learning-on-eye-gaze-data}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Detecting distracted students in educational VR environments using machine learning on eye gaze data — https://4ort.xyz/entity/detecting-distracted-students-in-educational-vr-environments-using-machine-learning-on-eye-gaze-data (retrieved 2026-05-24)