Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions

Research article (2015 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design, 2015) · cited 18× · AI/ML
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Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions

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Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions is a scholarly article[1].

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  • Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions. Retrieved May 24, 2026, from https://4ort.xyz/entity/designing-for-engagement-in-augmented-reality-games-to-assess-upper-extremity-motor-dysfunctions
MLA “Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/designing-for-engagement-in-augmented-reality-games-to-assess-upper-extremity-motor-dysfunctions.
BibTeX @misc{4ortxyz_designing-for-engagement-in-augmented-reality-games-to-assess-upper-extremity-motor-dysfunctions_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions}}, year = {2026}, url = {https://4ort.xyz/entity/designing-for-engagement-in-augmented-reality-games-to-assess-upper-extremity-motor-dysfunctions}, note = {Accessed: 2026-05-24}}
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