Designing concurrent full-body gestures for intense gameplay

Research article (International Journal of Human-Computer Studies, 2015) · cited 54× · AI/ML
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Designing concurrent full-body gestures for intense gameplay

Summary

Designing concurrent full-body gestures for intense gameplay is a scholarly article[1].

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  • Designing concurrent full-body gestures for intense gameplay's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Designing concurrent full-body gestures for intense gameplay. Retrieved May 24, 2026, from https://4ort.xyz/entity/designing-concurrent-full-body-gestures-for-intense-gameplay
MLA “Designing concurrent full-body gestures for intense gameplay.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/designing-concurrent-full-body-gestures-for-intense-gameplay.
BibTeX @misc{4ortxyz_designing-concurrent-full-body-gestures-for-intense-gameplay_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Designing concurrent full-body gestures for intense gameplay}}, year = {2026}, url = {https://4ort.xyz/entity/designing-concurrent-full-body-gestures-for-intense-gameplay}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Designing concurrent full-body gestures for intense gameplay — https://4ort.xyz/entity/designing-concurrent-full-body-gestures-for-intense-gameplay (retrieved 2026-05-24)

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