Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models

Research article (2018 IEEE International Conference on Big Data (Big Data), 2018) · cited 53× · AI/ML
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Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models

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Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models is a scholarly article[1].

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  • Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models. Retrieved May 24, 2026, from https://4ort.xyz/entity/customer-lifetime-value-in-video-games-using-deep-learning-and-parametric-models
MLA “Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/customer-lifetime-value-in-video-games-using-deep-learning-and-parametric-models.
BibTeX @misc{4ortxyz_customer-lifetime-value-in-video-games-using-deep-learning-and-parametric-models_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models}}, year = {2026}, url = {https://4ort.xyz/entity/customer-lifetime-value-in-video-games-using-deep-learning-and-parametric-models}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Customer Lifetime Value in Video Games Using Deep Learning and Parametric Models — https://4ort.xyz/entity/customer-lifetime-value-in-video-games-using-deep-learning-and-parametric-models (retrieved 2026-05-24)

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