Creating a Theory-Based Research Agenda for Gamification
Research article (Journal of the Association for Information Systems, 2015) · cited 19× · AI/ML
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4ort.xyz Knowledge Graph. (2026). Creating a Theory-Based Research Agenda for Gamification. Retrieved May 24, 2026, from https://4ort.xyz/entity/creating-a-theory-based-research-agenda-for-gamification
“Creating a Theory-Based Research Agenda for Gamification.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/creating-a-theory-based-research-agenda-for-gamification.
@misc{4ortxyz_creating-a-theory-based-research-agenda-for-gamification_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Creating a Theory-Based Research Agenda for Gamification}}, year = {2026}, url = {https://4ort.xyz/entity/creating-a-theory-based-research-agenda-for-gamification}, note = {Accessed: 2026-05-24}}
According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Creating a Theory-Based Research Agenda for Gamification — https://4ort.xyz/entity/creating-a-theory-based-research-agenda-for-gamification (retrieved 2026-05-24)
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