Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming

Research article (IEEE Internet of Things Journal, 2021) · cited 16× · AI/ML
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Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming

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Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming. Retrieved May 24, 2026, from https://4ort.xyz/entity/cost-efficient-and-quality-of-experience-aware-player-request-scheduling-and-rendering-server-allocation-for-edge-comput
MLA “Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/cost-efficient-and-quality-of-experience-aware-player-request-scheduling-and-rendering-server-allocation-for-edge-comput.
BibTeX @misc{4ortxyz_cost-efficient-and-quality-of-experience-aware-player-request-scheduling-and-rendering-server-allocation-for-edge-comput_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Cost-Efficient and Quality-of-Experience-Aware Player Request Scheduling and Rendering Server Allocation for Edge-Computing-Assisted Multiplayer Cloud Gaming}}, year = {2026}, url = {https://4ort.xyz/entity/cost-efficient-and-quality-of-experience-aware-player-request-scheduling-and-rendering-server-allocation-for-edge-comput}, note = {Accessed: 2026-05-24}}
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