Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking

Research article (2022 10th European Workshop on Visual Information Processing (EUVIP), 2022) · cited 17× · AI/ML
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Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking

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Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking. Retrieved May 24, 2026, from https://4ort.xyz/entity/compression-of-time-varying-textured-meshes-using-patch-tiling-and-image-based-tracking
MLA “Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/compression-of-time-varying-textured-meshes-using-patch-tiling-and-image-based-tracking.
BibTeX @misc{4ortxyz_compression-of-time-varying-textured-meshes-using-patch-tiling-and-image-based-tracking_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking}}, year = {2026}, url = {https://4ort.xyz/entity/compression-of-time-varying-textured-meshes-using-patch-tiling-and-image-based-tracking}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking — https://4ort.xyz/entity/compression-of-time-varying-textured-meshes-using-patch-tiling-and-image-based-tracking (retrieved 2026-05-24)

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