Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia

Research article (Sensors, 2020) · cited 24× · AI/ML
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Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia

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Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia is a scholarly article[1].

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  • Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia. Retrieved May 24, 2026, from https://4ort.xyz/entity/comparison-between-full-body-motion-recognition-camera-interaction-and-hand-controllers-interaction-used-in-virtual-real
MLA “Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/comparison-between-full-body-motion-recognition-camera-interaction-and-hand-controllers-interaction-used-in-virtual-real.
BibTeX @misc{4ortxyz_comparison-between-full-body-motion-recognition-camera-interaction-and-hand-controllers-interaction-used-in-virtual-real_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia}}, year = {2026}, url = {https://4ort.xyz/entity/comparison-between-full-body-motion-recognition-camera-interaction-and-hand-controllers-interaction-used-in-virtual-real}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Comparison between Full Body Motion Recognition Camera Interaction and Hand Controllers Interaction used in Virtual Reality Exposure Therapy for Acrophobia — https://4ort.xyz/entity/comparison-between-full-body-motion-recognition-camera-interaction-and-hand-controllers-interaction-used-in-virtual-real (retrieved 2026-05-24)

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