Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students

Research article (Journal of Educational Computing Research, 2021) · cited 15× · AI/ML
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Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students

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Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students. Retrieved May 24, 2026, from https://4ort.xyz/entity/combining-webduino-programming-with-situated-learning-to-promote-computational-thinking-motivation-and-satisfaction-amon
MLA “Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/combining-webduino-programming-with-situated-learning-to-promote-computational-thinking-motivation-and-satisfaction-amon.
BibTeX @misc{4ortxyz_combining-webduino-programming-with-situated-learning-to-promote-computational-thinking-motivation-and-satisfaction-amon_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students}}, year = {2026}, url = {https://4ort.xyz/entity/combining-webduino-programming-with-situated-learning-to-promote-computational-thinking-motivation-and-satisfaction-amon}, note = {Accessed: 2026-05-24}}
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