Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input

Research article (Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015) · cited 27× · AI/ML
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Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input

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Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input is a scholarly article[1].

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  • Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input. Retrieved May 24, 2026, from https://4ort.xyz/entity/combining-direct-and-indirect-touch-input-for-interactive-workspaces-using-gaze-input
MLA “Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/combining-direct-and-indirect-touch-input-for-interactive-workspaces-using-gaze-input.
BibTeX @misc{4ortxyz_combining-direct-and-indirect-touch-input-for-interactive-workspaces-using-gaze-input_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input}}, year = {2026}, url = {https://4ort.xyz/entity/combining-direct-and-indirect-touch-input-for-interactive-workspaces-using-gaze-input}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Combining Direct and Indirect Touch Input for Interactive Workspaces using Gaze Input — https://4ort.xyz/entity/combining-direct-and-indirect-touch-input-for-interactive-workspaces-using-gaze-input (retrieved 2026-05-24)

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