Collaborative and Competitive Video Games for Teaching Computing in Higher Education

Research article (Journal of Science Education and Technology, 2017) · cited 25× · AI/ML
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Collaborative and Competitive Video Games for Teaching Computing in Higher Education

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Collaborative and Competitive Video Games for Teaching Computing in Higher Education is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Collaborative and Competitive Video Games for Teaching Computing in Higher Education. Retrieved May 24, 2026, from https://4ort.xyz/entity/collaborative-and-competitive-video-games-for-teaching-computing-in-higher-education
MLA “Collaborative and Competitive Video Games for Teaching Computing in Higher Education.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/collaborative-and-competitive-video-games-for-teaching-computing-in-higher-education.
BibTeX @misc{4ortxyz_collaborative-and-competitive-video-games-for-teaching-computing-in-higher-education_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Collaborative and Competitive Video Games for Teaching Computing in Higher Education}}, year = {2026}, url = {https://4ort.xyz/entity/collaborative-and-competitive-video-games-for-teaching-computing-in-higher-education}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Collaborative and Competitive Video Games for Teaching Computing in Higher Education — https://4ort.xyz/entity/collaborative-and-competitive-video-games-for-teaching-computing-in-higher-education (retrieved 2026-05-24)

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