Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.
APA4ort.xyz Knowledge Graph. (2026). Catching the Drone - A Tangible Augmented Reality Game in Superhuman Sports. Retrieved May 24, 2026, from https://4ort.xyz/entity/catching-the-drone-a-tangible-augmented-reality-game-in-superhuman-sports
MLA“Catching the Drone - A Tangible Augmented Reality Game in Superhuman Sports.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/catching-the-drone-a-tangible-augmented-reality-game-in-superhuman-sports.
BibTeX@misc{4ortxyz_catching-the-drone-a-tangible-augmented-reality-game-in-superhuman-sports_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Catching the Drone - A Tangible Augmented Reality Game in Superhuman Sports}}, year = {2026}, url = {https://4ort.xyz/entity/catching-the-drone-a-tangible-augmented-reality-game-in-superhuman-sports}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Catching the Drone - A Tangible Augmented Reality Game in Superhuman Sports — https://4ort.xyz/entity/catching-the-drone-a-tangible-augmented-reality-game-in-superhuman-sports (retrieved 2026-05-24)