Capturing Game Telemetry with Provenance

Research article (2017 16th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), 2017) · cited 20× · AI/ML
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Capturing Game Telemetry with Provenance

Summary

Capturing Game Telemetry with Provenance is a scholarly article[1].

Key Facts

  • Capturing Game Telemetry with Provenance's instance of is recorded as scholarly article[2].

References

Programmatic citations — every numbered marker resolves to a verifiable graph row below.

Direct Wikidata claims

  1. [2] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). Capturing Game Telemetry with Provenance. Retrieved May 24, 2026, from https://4ort.xyz/entity/capturing-game-telemetry-with-provenance
MLA “Capturing Game Telemetry with Provenance.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/capturing-game-telemetry-with-provenance.
BibTeX @misc{4ortxyz_capturing-game-telemetry-with-provenance_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Capturing Game Telemetry with Provenance}}, year = {2026}, url = {https://4ort.xyz/entity/capturing-game-telemetry-with-provenance}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Capturing Game Telemetry with Provenance — https://4ort.xyz/entity/capturing-game-telemetry-with-provenance (retrieved 2026-05-24)

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