Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game

Research article (Universal Access in the Information Society, 2019) · cited 21× · AI/ML
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Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game

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Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game is a scholarly article[1].

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  • Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game. Retrieved May 24, 2026, from https://4ort.xyz/entity/beyond-engagement-an-eeg-based-methodology-for-assessing-users-confusion-in-an-educational-game
MLA “Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/beyond-engagement-an-eeg-based-methodology-for-assessing-users-confusion-in-an-educational-game.
BibTeX @misc{4ortxyz_beyond-engagement-an-eeg-based-methodology-for-assessing-users-confusion-in-an-educational-game_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game}}, year = {2026}, url = {https://4ort.xyz/entity/beyond-engagement-an-eeg-based-methodology-for-assessing-users-confusion-in-an-educational-game}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Beyond engagement: an EEG-based methodology for assessing user’s confusion in an educational game — https://4ort.xyz/entity/beyond-engagement-an-eeg-based-methodology-for-assessing-users-confusion-in-an-educational-game (retrieved 2026-05-24)

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