Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting

Research article (Multimedia Tools and Applications, 2024) · cited 14× · AI/ML
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Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting

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Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting. Retrieved May 24, 2026, from https://4ort.xyz/entity/attention-computing-for-enhanced-visuomotor-skill-performance-testing-the-effectiveness-of-gaze-adaptive-cues-in-virtual
MLA “Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/attention-computing-for-enhanced-visuomotor-skill-performance-testing-the-effectiveness-of-gaze-adaptive-cues-in-virtual.
BibTeX @misc{4ortxyz_attention-computing-for-enhanced-visuomotor-skill-performance-testing-the-effectiveness-of-gaze-adaptive-cues-in-virtual_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting}}, year = {2026}, url = {https://4ort.xyz/entity/attention-computing-for-enhanced-visuomotor-skill-performance-testing-the-effectiveness-of-gaze-adaptive-cues-in-virtual}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Attention computing for enhanced visuomotor skill performance: Testing the effectiveness of gaze-adaptive cues in virtual reality golf putting — https://4ort.xyz/entity/attention-computing-for-enhanced-visuomotor-skill-performance-testing-the-effectiveness-of-gaze-adaptive-cues-in-virtual (retrieved 2026-05-24)

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