Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning

Research article (2016 International Conference on Educational Innovation through Technology (EITT), 2016) · cited 34× · AI/ML
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Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning

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Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning. Retrieved May 24, 2026, from https://4ort.xyz/entity/applying-the-flipped-classroom-with-game-based-learning-in-elementary-school-students-english-learning
MLA “Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/applying-the-flipped-classroom-with-game-based-learning-in-elementary-school-students-english-learning.
BibTeX @misc{4ortxyz_applying-the-flipped-classroom-with-game-based-learning-in-elementary-school-students-english-learning_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Applying the Flipped Classroom with Game-Based Learning in Elementary School Students' English Learning}}, year = {2026}, url = {https://4ort.xyz/entity/applying-the-flipped-classroom-with-game-based-learning-in-elementary-school-students-english-learning}, note = {Accessed: 2026-05-24}}
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