An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR

Research article (ACM Symposium on Applied Perception 2020, 2020) · cited 12× · AI/ML
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An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR

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An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR is a scholarly article[1].

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  • An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR. Retrieved May 24, 2026, from https://4ort.xyz/entity/an-evaluation-of-the-efficiency-of-popular-personal-space-pointing-versus-controller-based-spatial-selection-in-vr
MLA “An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/an-evaluation-of-the-efficiency-of-popular-personal-space-pointing-versus-controller-based-spatial-selection-in-vr.
BibTeX @misc{4ortxyz_an-evaluation-of-the-efficiency-of-popular-personal-space-pointing-versus-controller-based-spatial-selection-in-vr_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR}}, year = {2026}, url = {https://4ort.xyz/entity/an-evaluation-of-the-efficiency-of-popular-personal-space-pointing-versus-controller-based-spatial-selection-in-vr}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): An Evaluation of the Efficiency of Popular Personal Space Pointing versus Controller based Spatial Selection in VR — https://4ort.xyz/entity/an-evaluation-of-the-efficiency-of-popular-personal-space-pointing-versus-controller-based-spatial-selection-in-vr (retrieved 2026-05-24)

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