An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking
Summary
An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking is a scholarly article[1].
Key Facts
An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking. Retrieved May 24, 2026, from https://4ort.xyz/entity/an-adaptive-educational-computer-game-effects-on-students-knowledge-and-learning-attitude-in-computational-thinking
MLA“An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/an-adaptive-educational-computer-game-effects-on-students-knowledge-and-learning-attitude-in-computational-thinking.
BibTeX@misc{4ortxyz_an-adaptive-educational-computer-game-effects-on-students-knowledge-and-learning-attitude-in-computational-thinking_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking}}, year = {2026}, url = {https://4ort.xyz/entity/an-adaptive-educational-computer-game-effects-on-students-knowledge-and-learning-attitude-in-computational-thinking}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking — https://4ort.xyz/entity/an-adaptive-educational-computer-game-effects-on-students-knowledge-and-learning-attitude-in-computational-thinking (retrieved 2026-05-24)