Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics
Summary
Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics is a scholarly article[1].
Key Facts
Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics's instance of is recorded as scholarly article[2].
References
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APA4ort.xyz Knowledge Graph. (2026). Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics. Retrieved May 24, 2026, from https://4ort.xyz/entity/altering-the-stiffness-friction-and-shape-perception-of-tangible-objects-in-virtual-reality-using-wearable-haptics
MLA“Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/altering-the-stiffness-friction-and-shape-perception-of-tangible-objects-in-virtual-reality-using-wearable-haptics.
BibTeX@misc{4ortxyz_altering-the-stiffness-friction-and-shape-perception-of-tangible-objects-in-virtual-reality-using-wearable-haptics_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics}}, year = {2026}, url = {https://4ort.xyz/entity/altering-the-stiffness-friction-and-shape-perception-of-tangible-objects-in-virtual-reality-using-wearable-haptics}, note = {Accessed: 2026-05-24}}
LLM promptAccording to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics — https://4ort.xyz/entity/altering-the-stiffness-friction-and-shape-perception-of-tangible-objects-in-virtual-reality-using-wearable-haptics (retrieved 2026-05-24)