Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming

Research article (Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020) · cited 36× · AI/ML
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Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming

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Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming is a scholarly article[1].

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  • Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming. Retrieved May 24, 2026, from https://4ort.xyz/entity/affect-recognition-using-psychophysiological-correlates-in-high-intensity-vr-exergaming
MLA “Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/affect-recognition-using-psychophysiological-correlates-in-high-intensity-vr-exergaming.
BibTeX @misc{4ortxyz_affect-recognition-using-psychophysiological-correlates-in-high-intensity-vr-exergaming_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming}}, year = {2026}, url = {https://4ort.xyz/entity/affect-recognition-using-psychophysiological-correlates-in-high-intensity-vr-exergaming}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming — https://4ort.xyz/entity/affect-recognition-using-psychophysiological-correlates-in-high-intensity-vr-exergaming (retrieved 2026-05-24)

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