A virtual reality game for cognitive impairment screening in the elderly: a user perspective

Research article (2019 10th IEEE International Conference on Cognitive Infocommunications (CogInfoCom), 2019) · cited 23× · AI/ML
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A virtual reality game for cognitive impairment screening in the elderly: a user perspective

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A virtual reality game for cognitive impairment screening in the elderly: a user perspective is a scholarly article[1].

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  • A virtual reality game for cognitive impairment screening in the elderly: a user perspective's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). A virtual reality game for cognitive impairment screening in the elderly: a user perspective. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-virtual-reality-game-for-cognitive-impairment-screening-in-the-elderly-a-user-perspective
MLA “A virtual reality game for cognitive impairment screening in the elderly: a user perspective.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-virtual-reality-game-for-cognitive-impairment-screening-in-the-elderly-a-user-perspective.
BibTeX @misc{4ortxyz_a-virtual-reality-game-for-cognitive-impairment-screening-in-the-elderly-a-user-perspective_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A virtual reality game for cognitive impairment screening in the elderly: a user perspective}}, year = {2026}, url = {https://4ort.xyz/entity/a-virtual-reality-game-for-cognitive-impairment-screening-in-the-elderly-a-user-perspective}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A virtual reality game for cognitive impairment screening in the elderly: a user perspective — https://4ort.xyz/entity/a-virtual-reality-game-for-cognitive-impairment-screening-in-the-elderly-a-user-perspective (retrieved 2026-05-24)

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