A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality

Research article (International Journal of Digital Earth, 2022) · cited 13× · AI/ML
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A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality

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A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality is a scholarly article[1].

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  • A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-real-3d-scene-rendering-optimization-method-based-on-region-of-interest-and-viewing-frustum-prediction-in-virtual-real
MLA “A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-real-3d-scene-rendering-optimization-method-based-on-region-of-interest-and-viewing-frustum-prediction-in-virtual-real.
BibTeX @misc{4ortxyz_a-real-3d-scene-rendering-optimization-method-based-on-region-of-interest-and-viewing-frustum-prediction-in-virtual-real_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality}}, year = {2026}, url = {https://4ort.xyz/entity/a-real-3d-scene-rendering-optimization-method-based-on-region-of-interest-and-viewing-frustum-prediction-in-virtual-real}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality — https://4ort.xyz/entity/a-real-3d-scene-rendering-optimization-method-based-on-region-of-interest-and-viewing-frustum-prediction-in-virtual-real (retrieved 2026-05-24)

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