A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments

Research article (Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020) · cited 19× · AI/ML
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A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments

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A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-methodology-for-multimodal-learning-analytics-and-flow-experience-identification-within-gamified-assignments
MLA “A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-methodology-for-multimodal-learning-analytics-and-flow-experience-identification-within-gamified-assignments.
BibTeX @misc{4ortxyz_a-methodology-for-multimodal-learning-analytics-and-flow-experience-identification-within-gamified-assignments_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments}}, year = {2026}, url = {https://4ort.xyz/entity/a-methodology-for-multimodal-learning-analytics-and-flow-experience-identification-within-gamified-assignments}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Methodology for Multimodal Learning Analytics and Flow Experience Identification within Gamified Assignments — https://4ort.xyz/entity/a-methodology-for-multimodal-learning-analytics-and-flow-experience-identification-within-gamified-assignments (retrieved 2026-05-24)

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