A marching cube algorithm based on edge growth

Research article (Virtual Reality & Intelligent Hardware, 2021) · cited 15× · AI/ML
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A marching cube algorithm based on edge growth

Summary

A marching cube algorithm based on edge growth is a scholarly article[1].

Key Facts

  • A marching cube algorithm based on edge growth's instance of is recorded as scholarly article[2].

References

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Direct Wikidata claims

  1. [2] . wikidata.org.

Class ancestry

  1. [1] . Wikidata. wikidata.org.

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Use these citations when quoting this entity in research, articles, AI prompts, or wherever provenance matters. We aggregate Wikidata + Wikipedia + authoritative open-data sources; the stitched, scored, cross-referenced view is what 4ort.xyz contributes.

APA 4ort.xyz Knowledge Graph. (2026). A marching cube algorithm based on edge growth. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-marching-cube-algorithm-based-on-edge-growth
MLA “A marching cube algorithm based on edge growth.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-marching-cube-algorithm-based-on-edge-growth.
BibTeX @misc{4ortxyz_a-marching-cube-algorithm-based-on-edge-growth_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A marching cube algorithm based on edge growth}}, year = {2026}, url = {https://4ort.xyz/entity/a-marching-cube-algorithm-based-on-edge-growth}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A marching cube algorithm based on edge growth — https://4ort.xyz/entity/a-marching-cube-algorithm-based-on-edge-growth (retrieved 2026-05-24)

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