A Heuristic Algorithm for solving a large-scale real-world territory design problem

Research article (Omega, 2021) · cited 21× · AI/ML
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A Heuristic Algorithm for solving a large-scale real-world territory design problem

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A Heuristic Algorithm for solving a large-scale real-world territory design problem is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). A Heuristic Algorithm for solving a large-scale real-world territory design problem. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-heuristic-algorithm-for-solving-a-large-scale-real-world-territory-design-problem
MLA “A Heuristic Algorithm for solving a large-scale real-world territory design problem.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-heuristic-algorithm-for-solving-a-large-scale-real-world-territory-design-problem.
BibTeX @misc{4ortxyz_a-heuristic-algorithm-for-solving-a-large-scale-real-world-territory-design-problem_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Heuristic Algorithm for solving a large-scale real-world territory design problem}}, year = {2026}, url = {https://4ort.xyz/entity/a-heuristic-algorithm-for-solving-a-large-scale-real-world-territory-design-problem}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Heuristic Algorithm for solving a large-scale real-world territory design problem — https://4ort.xyz/entity/a-heuristic-algorithm-for-solving-a-large-scale-real-world-territory-design-problem (retrieved 2026-05-24)

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