A Game Player Expertise Level Classification System Using Electroencephalography (EEG)

Research article (Applied Sciences, 2017) · cited 36× · AI/ML
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A Game Player Expertise Level Classification System Using Electroencephalography (EEG)

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A Game Player Expertise Level Classification System Using Electroencephalography (EEG) is a scholarly article[1].

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APA 4ort.xyz Knowledge Graph. (2026). A Game Player Expertise Level Classification System Using Electroencephalography (EEG). Retrieved May 24, 2026, from https://4ort.xyz/entity/a-game-player-expertise-level-classification-system-using-electroencephalography-eeg
MLA “A Game Player Expertise Level Classification System Using Electroencephalography (EEG).” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-game-player-expertise-level-classification-system-using-electroencephalography-eeg.
BibTeX @misc{4ortxyz_a-game-player-expertise-level-classification-system-using-electroencephalography-eeg_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Game Player Expertise Level Classification System Using Electroencephalography (EEG)}}, year = {2026}, url = {https://4ort.xyz/entity/a-game-player-expertise-level-classification-system-using-electroencephalography-eeg}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Game Player Expertise Level Classification System Using Electroencephalography (EEG) — https://4ort.xyz/entity/a-game-player-expertise-level-classification-system-using-electroencephalography-eeg (retrieved 2026-05-24)

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