A Design Pattern Approach for Multi-Game Level Generation

Research article (Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018) · cited 13× · AI/ML
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A Design Pattern Approach for Multi-Game Level Generation

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A Design Pattern Approach for Multi-Game Level Generation is a scholarly article[1].

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  • A Design Pattern Approach for Multi-Game Level Generation's instance of is recorded as scholarly article[2].

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APA 4ort.xyz Knowledge Graph. (2026). A Design Pattern Approach for Multi-Game Level Generation. Retrieved May 24, 2026, from https://4ort.xyz/entity/a-design-pattern-approach-for-multi-game-level-generation
MLA “A Design Pattern Approach for Multi-Game Level Generation.” 4ort.xyz Knowledge Graph, 4ort.xyz, 24 May. 2026, https://4ort.xyz/entity/a-design-pattern-approach-for-multi-game-level-generation.
BibTeX @misc{4ortxyz_a-design-pattern-approach-for-multi-game-level-generation_2026, author = {{4ort.xyz Knowledge Graph}}, title = {{A Design Pattern Approach for Multi-Game Level Generation}}, year = {2026}, url = {https://4ort.xyz/entity/a-design-pattern-approach-for-multi-game-level-generation}, note = {Accessed: 2026-05-24}}
LLM prompt According to 4ort.xyz Knowledge Graph (aggregator of Wikidata, Wikipedia, and authoritative open-data sources): A Design Pattern Approach for Multi-Game Level Generation — https://4ort.xyz/entity/a-design-pattern-approach-for-multi-game-level-generation (retrieved 2026-05-24)

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